A really minor bug
In the QuickView video Mode the icons for the speaker both show a muted speaker symbol.
One should be indicating muted (e.g. with a small cross) and one not muted.
I see:
Image3.jpg
Mute icon and muted icon.
Hmm, I agree with Ben, this is irritating.
But I do not know, what other programs does.
And yes, of course it is a minor thing.
The first icon means: "Mute".
And when you click it or reduce the volume to zero, you get the 2nd muted / sound off icon
Not sure what causes the confusion....
I can only speak for me.
Both looks for me the same: mute.
The behaviour for example in YouTube is for me natural and logical.
There is a speaker icon, what is clear for me: sound is on.
If I click on this Speaker-icon, the sound it gone and the icon changes to muted and I know: no sound.
If I click a second time on this muted icon, the first appears again, and I know: again sound.
But I must say: I am really not a "video-expert". I saw only Ben's post, tried it and thought, well, yes, is not logical for me.
So you want me to replace the "speaker X" icon (meaning: Mute) with a normal speaker icon? How would that represent that clicking it would mute the sound? It's just a symbol for a speaker without the X.
I could use the same icon, sans the X, to represent the muted state? Like so?
Image1.jpg
Personally, I don't care.
I've drawn over 200 icons over the pasts months, and when more than two users want a different icon for this, I'll draw another one. I'm always open to suggestions.
I would not rate a "I don't like this icon" a bug, though. More like a feature request to re-consider the icon used.
This better?
Image6.jpg
Not sure. YouTube uses the same icon but instead of an X they use a variable "sound wave" to indicate volume (which IMatch does not do). For muted they use a similar "crossed out" speaker symbol to the one I use. I prefer the X since it means "delete/off/disable" in IMatch icon lore.
I think the question might be whether the icon should represent the state that we're currently in, or the state we'll go to when the icon is clicked.
I don't recall the specifics now, but I have managed to confuse myself on that very thing in the past...and it was on a text-based System, where a function key that acted as a toggle, had a single word to represent each state (so not even with icons - which tend to confuse me more).
Windows uses the "show current state" approach for the mute/unmute icons:
Screenshot 2024-04-24 064542.png
...so perhaps IMatch should use the same approach?...
YouTube uses this:
Image3.jpg
Windows uses the speaker with the X to indicate a muted state, and a speaker with a "sound wave" to indicate unmuted state. That's probably more suitable for IMatch, being a Windows application. How about this:
Image5.jpg
Let's see what the OP says. I'd like to close this ticket.
Quote from: Mario on April 24, 2024, 01:03:08 PMWindows uses the speaker with the X to indicate a muted state, and a speaker with a "sound wave" to indicate unmuted state. That's probably more suitable for IMatch, being a Windows application. How about this:
Let's see what the OP says. I'd like to close this ticket.
Yes, for me is this, what you proposed in your last post, very good. Clear for me.
Exactly, I wonder, what the OP says.
Quote from: Mario on April 24, 2024, 01:03:08 PMYouTube uses this:
Image3.jpg
Windows uses the speaker with the X to indicate a muted state, and a speaker with a "sound wave" to indicate unmuted state. That's probably more suitable for IMatch, being a Windows application. How about this:
Image5.jpg
Let's see what the OP says. I'd like to close this ticket.
The last you posted is totally fine to me as well. It shows two different states.
And I agree, should have been a FR instead of a bug. Sorry about that.